![]() Handguns and other weapons build-up "Strikes," which are basically Ultimate attacks.Usually, there's a damage-rating trade-off, but there are other benefits to using more rapid weapons like handguns. Sniper rifles and heavy weapons use a lot, but handguns use a few. Each ability uses action points, which can be raised using the co-ordination stat.Consider keeping your squishier characters like snipers and medics in the back, preferably in high cover, ending turns using defensive bonuses. ![]() Cover boosts your evasion rating by a large amount this completely negates attacks.Use this to get your characters into a good position before starting combat. On Xbox, you can switch between single character movement and group character movement by clicking in the left stick. ![]()
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